This is the fifth in a six-part series which will showcase the projects built by the Top 6 teams of the #WorldInnovationDay Hackathon. This was the biggest hackathon by Hackmakers in collaboration with the UN Environmental Programme, dedicated to developing innovative and creative solutions for the Sustainable Development Goals established by the UN.
Quality Education – Sustainable Development Goal 4
The Sustainable Development Goal of Quality Education ensures inclusive and equitable quality education and promotes lifelong learning opportunities for all. The SDG 4 aims to provide children and young people with quality and easily accessible education along with other learning opportunities, with one of the targets being to achieve universal literacy and numeracy.
In Mexico, there are nearly half a million people without any access to education. Several reasons contribute to this problem
Making sign language accessible and providing an interactive solution to people who would want to learn it.
Building an application that would make people understand sign language with precise signs and forms from different perspectives.
What does the Application do?
With the use of Augmented Reality, the shapes, alphabets and numbers can be seen from different angles, forms and perspectives, thus making it easier to understand for the learner.
For example, if an alphabet’s gesture requires movement, the app would allow the learner to see the form of the letter in different forms, along with its movement and zoom function.
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